Understanding Analysis and Design
Teaches the concepts, principles, and practices of analysis and design of databases, including requirements gathering and resource allocation.
| Using Entity/Relationship Modeling |
| Normalizing entity relationship models |
Designing a System with the Database Painter
Shows how to use the database painter to create, update, and administer a database. Also shows how to add or update data.
| Using the database painter |
| Creating, maintaining, and administering a database |
| Accessing and updating data in database tables |
Using the Application Painter
Explains the basics of using the application painter to manage application objects.
| Defining an application object and its contents |
| Setting application object properties |
Exploring Windows
Describes what can be done with a window in the Windows environment to provide a graphical user interface to an application.
| Different window types |
| Setting window properties |
| Adding and implementing window controls |
| Implementing window inheritance |
Designing Menus
Describes how to implement menus to issue commands, trigger events, and control the flow of an application.
| Menu design |
| Developing a menu using the menu painter |
| Building a menu using inheritance |
| Building toolbars from menu elements |
| Associating a menu with a window |
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