After completing Java: Improving the Look of Java Programs, the user should be able to:
| Add graphics to an applet |
| Animate images in an applet |
| Build a user interface |
| Enable an applet to respond to user input |
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Working with Graphics
| Using graphics in an applet |
| Drawing lines and shapes |
Creating Animation
| Creating an animated logo applet |
| Sending parameters to the applet |
Building a Simple User Interface
| The Abstract Windowing Toolkit |
| Using components |
| Using layout managers |
Responding to User Events
| Setting up components |
| Handling user events |
Playing Games with Java
| Creating a die class |
| Testing the die class |
Writing a Game for the Web
| Setting up variables and the initial display |
| Displaying text and graphics |
| Checking roll results and keeping score |
Spicing Up a Web Page
| Animating the background of an image |
| Drawing images over a screen's edges |
Making Your Knowledge Add Up
| The calculating class |
| Creating the interface |
| Responding to user events |
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This course is distributed with
Exercises, with sample files, that allow users to practice in Java |
A file containing the text of the exercises |
Simulations that allow users to practice course skills, even if they don't have access to the Java product |
A Java glossary |
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